URL: Created by Ariane Barnes, Date Ariane is a well-known girl simulator that includes over four different scenes to interact with Ariane in — as well as customizable music, text to speech, and hints and cheats if you get stuck at a certain point.
FYI: This girlfriend simulator contains adult language, nudity, and sexual situations, so you must be over 18 years old to download and play it.
It’s something we’ve become fairly used to as online gamers, and it’s achieved at least a small amount of acceptance (even if plenty of us still find it a little strange). It’s old hat, it’s been happening since online gaming began.
So then there’s this thing, called dating in MMORPGs. I have no idea how that even works, really, but I suppose it’s similar to just meeting someone you like online, hitting it off, playing together a lot, and then maybe deciding you might like to eventually meet each other in person. Dating / Marriage in Jade Dynasty Grants Access to Special Skills But then…
what if developers started designing dating “mechanics” to be implemented into their games? Take, for instance, the Soul Mate system in Asda Story, or the dating system in Luna Online.
These kinds of things, while not exactly commonplace, cleverly cater to our predictable (and oh-so-exploitable) human desire for companionship and intimacy.
Lucent Heart – A game that labels itself a “Dating MMORPG” What do you think about dating systems and dating MMOGs?Not only do dating simulators give you the chance to interact with people from all over the world, but they can also help you improve your communication and overall dating skills.Below we’ve narrowed down our favorites based on factors like their popularity, reviews, and pricing (or lack thereof).Even taking it out of a romantic context (as I’m sure there are plenty of people who would take advantage of these bonuses without actually being romantically involved), it’s kind of cool to imagine having a “partner” in the game who confers bonuses to you and vice versa when you are fighting side-by-side.It brings to mind a more broad topic, and an interesting question; why don’t more games do this kind of thing?